

We conclude, again following Haraway, by imagining what other possibilities there might be for figuring humans, robots, and their relations if we escape the reiterative imaginary of the robot as proxy for becoming human. Primate and robot together are forms of natureculture that help to clarify how the categories of animal and machine are entangled, while making explicit investments in their differences from one another, and from the third category of the human. We follow the trope of ‘model organism’ as it is under discussion within science and technology studies and as an ironic descriptor for our own interest in Lucy as an entity/project through which to illuminate figurations within robotics more widely. One aspect of Lucy’s figuration by Grand, we argue, which ties her to Haraway’s analysis of the primate, is of the robot as a model for animal, and more specifically (or aspirationally) human, cognition. We take as our model (in)organism ‘Lucy the Robot Orangutan’, roboticist Steve Grand’s project to create an artificial life form with a mind of its own. Newcomers get the chance to experience one of the most thrilling cyberpunk stories in all its next-gen glory: boasting 4K resolution, upgraded textures, new animations, models and effects, and transformed with jaw-dropping Ray-Tracing and HDR lighting.This article explores the resonating figures of primate, child, and robot in contemporary technoscientific corporealizations of the ‘almost human’. On top of that, System Redux offers expanded gameplay, which includes new game mechanics, new secrets to find, redesigned stealth, additional neural interrogations, and quality-of-life improvements made with the help of the Observer community. “Errant Signal”, “Her Fearful Symmetry” and “It Runs in the Family” add another layer of depth to the game’s story while exploring thought-provoking themes of a future that soon might become our present. Veteran Observers can dive deeper into this dystopian reality thanks to three brand-new side cases to solve. But remember, no matter how deep you go, you can never hide from an Observer. Virtual realities, mind-altering drugs, neural implants - pick your poison and drift away into a blissful oblivion. Where most people will do anything to escape their grim existence. TAKE IN THE ATMOSPHERE OF 2084Enter a world ravaged by war and cyber-plague, where life is cheap and hope is scarce. But beware: the deeper you go, the greater the risk of losing your own sanity. Delve into these twisted neural mazes and search for clues that will help you find the elusive killer. Anything they felt, thought, or remembered can and will be used to solve your case.ĮAT THEIR DREAMSUsing a device known as the Dream Eater, hack into the minds of the dead and dying to relive their final moments, to explore their fears and obsessions. As an Observer, you hack into the minds of suspects to extract clues and evidence. BECOME A NEURAL DETECTIVEYou play as Daniel Lazarski, an elite investigator of the future portrayed by late cyberpunk icon Rutger Hauer. You creep into their dreams, expose their fears, and extract whatever your investigation may require. Feared and despised, you hack into the darkest corners of your suspects’ minds. With no one left to seize power, corporations took over and forged their own crooked empires.

Then came the War, leaving both the West and the East decimated and shattered. A digital plague that killed thousands upon thousands of those who chose to augment their minds and bodies. The future has turned out much darker than anyone could imagine. About This Game WELCOME TO THE FUTUREThe year is 2084.
